Class AIDevKitSettings
Inheritance
object
AIDevKitSettings
Inherited Members
ScriptableResource<AIDevKitSettings>.Instance
Assembly: .dll
Syntax
public class AIDevKitSettings : ScriptableResource<AIDevKitSettings>
Properties
Declaration
public static bool CheckForModelUpdatesOnStartup { get; }
Property Value
DefaultEMB
Declaration
public static string DefaultEMB { get; }
Property Value
DefaultIMG
Declaration
public static string DefaultIMG { get; }
Property Value
DefaultLLM
Declaration
public static string DefaultLLM { get; }
Property Value
DefaultMOD
Declaration
public static string DefaultMOD { get; }
Property Value
DefaultSTT
Declaration
public static string DefaultSTT { get; }
Property Value
DefaultTTS
Declaration
public static string DefaultTTS { get; }
Property Value
EditorOutputPath
Default path where editor-specific assets are downloaded, commonly used in Unity projects.
Declaration
public static string EditorOutputPath { get; }
Property Value
LogLevel
Declaration
public static RESTLogLevel LogLevel { get; }
Property Value
Type |
Description |
RESTLogLevel |
|
ProjectContext
Declaration
public static ProjectContext ProjectContext { get; }
Property Value
PromptHistoryOnRuntime
Declaration
public static bool PromptHistoryOnRuntime { get; }
Property Value
RequestTimeout
Declaration
public static int RequestTimeout { get; }
Property Value
RuntimeOutputPath
Default path for runtime downloads, used in dynamically updating or adding resources at runtime.
Declaration
public static string RuntimeOutputPath { get; }
Property Value