Class FileLibrary
ScriptableObject database for storing file data. This database is used to keep track of the files available in the AI library.
Inherited Members
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.DB
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.Count
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.IsEmpty
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.Get(string)
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.TryGetValue(string, out FileData)
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.Contains(string)
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.Add(FileData)
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.Remove(FileData)
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.Remove(string)
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.Clear()
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.ToList()
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.ToEnumerable()
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.RemoveInvalidEntries()
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.IsNullOrMissing(FileData)
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.BackupToJsonFile(string)
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.RestoreFromJsonFile(string)
ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>.LogIfNull()
ScriptableResource<FileLibrary>.Instance
Namespace: Glitch9.AIDevKit
Assembly: .dll
Syntax
public class FileLibrary : ScriptableDatabase<FileLibrary.Repo, FileData, FileLibrary>