Class Conversation
A realtime Conversation consists of a list of Items.
By default, there is only one Conversation, and it gets created at the beginning of the Session. In the future, we may add support for additional conversations.
Inheritance
object
Conversation
Namespace: Glitch9.AIDevKit.OpenAI.Realtime
Assembly: .dll
Syntax
public class Conversation
Properties
Id
The unique ID of the conversation.
Declaration
public string Id { get; set; }
Property Value
Type | Description |
---|---|
string |
Object
The object type, must be "realtime.conversation".
Declaration
public string Object { get; set; }
Property Value
Type | Description |
---|---|
string |
Methods
ToString()
Returns a string that represents the current object.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
string | A string that represents the current object. |
Overrides
object.ToString()