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    Class AIDevKitSettings

    Inheritance
    object
    Object
    ScriptableObject
    ScriptableRuntimeSingleton<AIDevKitSettings>
    AIDevKitSettings
    Inherited Members
    ScriptableRuntimeSingleton<AIDevKitSettings>.Instance
    ScriptableRuntimeSingleton<AIDevKitSettings>.HasInstance
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetEntityId()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.InstantiateAsync<T>(T)
    Object.InstantiateAsync<T>(T, Transform)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int)
    Object.InstantiateAsync<T>(T, int, Transform)
    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion, CancellationToken)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, CancellationToken)
    Object.InstantiateAsync<T>(T, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, InstantiateParameters, CancellationToken)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Scene)
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    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
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    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
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    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
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    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
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    object.Equals(object, object)
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    Namespace: Glitch9.AIDevKit
    Assembly: Glitch9.AIDevKit.dll
    Syntax
    [AssetPath("Resources/AIDevKit/", AssetPathAttribute.Location.ResourcesFolder)]
    public class AIDevKitSettings : ScriptableRuntimeSingleton<AIDevKitSettings>

    Properties

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    AllowUserApiKeys

    Declaration
    public static bool AllowUserApiKeys { get; }
    Property Value
    Type Description
    bool
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    ArchiveGenerationRecordsByDefault

    Declaration
    public static bool ArchiveGenerationRecordsByDefault { get; }
    Property Value
    Type Description
    bool
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    DebugMode

    Declaration
    public static bool DebugMode { get; }
    Property Value
    Type Description
    bool
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    DefaultModels

    Declaration
    public static string[] DefaultModels { get; }
    Property Value
    Type Description
    string[]
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    DefaultOutputPath

    Default path for runtime downloads, used in dynamically updating or adding resources at runtime.

    Declaration
    public static string DefaultOutputPath { get; }
    Property Value
    Type Description
    string
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    DefaultVoice

    Declaration
    public static string DefaultVoice { get; }
    Property Value
    Type Description
    string
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    DownloadAbortModeByDefault

    Declaration
    public static DownloadAbortMode DownloadAbortModeByDefault { get; }
    Property Value
    Type Description
    DownloadAbortMode
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    DownloadGeneratedFilesByDefault

    Declaration
    public static bool DownloadGeneratedFilesByDefault { get; }
    Property Value
    Type Description
    bool
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    LogLevel

    Declaration
    public static TraceLevel LogLevel { get; }
    Property Value
    Type Description
    TraceLevel
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    MeasureLatencyByDefault

    Declaration
    public static bool MeasureLatencyByDefault { get; }
    Property Value
    Type Description
    bool
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    NetworkSettings

    Declaration
    public static NetworkSettings NetworkSettings { get; }
    Property Value
    Type Description
    NetworkSettings
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    OverwriteGeneratedFilesByDefault

    Declaration
    public static bool OverwriteGeneratedFilesByDefault { get; }
    Property Value
    Type Description
    bool
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    SavePromptHistoryOnRuntime

    Declaration
    public static bool SavePromptHistoryOnRuntime { get; }
    Property Value
    Type Description
    bool

    Methods

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    CreateDefaultDownloadOptions()

    Declaration
    public static DownloadOptions CreateDefaultDownloadOptions()
    Returns
    Type Description
    DownloadOptions
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    GetExternalSavePath()

    Declaration
    public static string GetExternalSavePath()
    Returns
    Type Description
    string
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    GetInternalSavePath()

    Declaration
    public static string GetInternalSavePath()
    Returns
    Type Description
    string

    Extension Methods

    ArrayExtensions.ToArrayOrEmpty<T>(T)
    ArrayExtensions.ToArrayOrNull<T>(T)
    EventExtensions.ToDelta<T>(T, string, int, string, bool)
    EventExtensions.ToDone<T>(T, string, int, string)
    EventExtensions.ToEvent<T>(T)
    EventExtensions.UpcastDelta<T1, T2>(T1, string, int, string, bool)
    FallbackExtensions.IsOr<TParent, TChild>(TParent, TChild)
    FileExtensions.ToFile<T>(T, string)
    ResponseCastingExtensions.GetResult<T>(T)
    SystemExtensions.GetName(object)
    UnityObjectExtensions.EncodeToBase64(Object)
    UnityObjectExtensions.ToBytes(Object)
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