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    Class AgentStatusChangedEvent

    Inheritance
    object
    StatusChangedEvent<AgentStatus>
    AgentStatusChangedEvent
    Implements
    IEvent
    Inherited Members
    StatusChangedEvent<AgentStatus>.OldStatus
    StatusChangedEvent<AgentStatus>.NewStatus
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Glitch9.AIDevKit.Agents
    Assembly: Glitch9.AIDevKit.dll
    Syntax
    public class AgentStatusChangedEvent : StatusChangedEvent<AgentStatus>, IEvent

    Constructors

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    AgentStatusChangedEvent(AgentStatus, AgentStatus, string)

    Declaration
    public AgentStatusChangedEvent(AgentStatus oldStatus, AgentStatus newStatus, string args = null)
    Parameters
    Type Name Description
    AgentStatus oldStatus
    AgentStatus newStatus
    string args

    Properties

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    Args

    Declaration
    public string Args { get; }
    Property Value
    Type Description
    string

    Implements

    IEvent

    Extension Methods

    ArrayExtensions.ToArrayOrEmpty<T>(T)
    ArrayExtensions.ToArrayOrNull<T>(T)
    EventExtensions.ToDelta<T>(T, string, int, string, bool)
    EventExtensions.ToDone<T>(T, string, int, string)
    EventExtensions.ToEvent<T>(T)
    EventExtensions.UpcastDelta<T1, T2>(T1, string, int, string, bool)
    FallbackExtensions.IsOr<TParent, TChild>(TParent, TChild)
    ResponseCastingExtensions.GetResult<T>(T)
    SystemExtensions.GetName(object)
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