Class AudioEvent
Inherited Members
Namespace: Glitch9.AIDevKit.AmazonAws.Transcribe
Assembly: Glitch9.AIDevKit.Provider.AmazonAws.dll
Syntax
public class AudioEvent
Properties
| Edit this page View SourceBase64Audio
An audio blob containing the next segment of audio from your application, with a maximum duration of 1 second. The maximum size in bytes varies based on audio properties. Find recommended size in Transcribing streaming best practices. Size calculation: Duration (s) * Sample Rate (Hz) * Number of Channels * 2 (Bytes per Sample) For example, a 1-second chunk of 16 kHz, 2-channel, 16-bit audio would be 1 * 16000 * 2 * 2 = 64000 bytes. For 8 kHz, 1-channel, 16-bit audio, a 1-second chunk would be 1 * 8000 * 1 * 2 = 16000 bytes. Type: Base64-encoded binary data object
Declaration
[JsonProperty("AudioChunk")]
public string Base64Audio { get; set; }
Property Value
| Type | Description |
|---|---|
| string |