Table of Contents

Class AnimationFrame

Namespace
Glitch9.AIDevKit
[Serializable]
public class AnimationFrame
Inheritance
object
AnimationFrame

Constructors

AnimationFrame(int, File<Texture2D>, float)

public AnimationFrame(int frameIndex, File<Texture2D> spriteFile, float duration = 0.1)

Parameters

frameIndex int
spriteFile File<Texture2D>
duration float

Fields

Duration

public float Duration

Field Value

float

FrameIndex

public int FrameIndex

Field Value

int

SpriteFile

public File<Texture2D> SpriteFile

Field Value

File<Texture2D>