Class UnityEvent_OnReceiveUsage
Inherited Members
UnityEventWrapper<Usage>.unityEvent
UnityEventWrapper<Usage>.Invoke(Usage)
UnityEventWrapper<Usage>.AddListener(UnityAction<Usage>)
UnityEventWrapper<Usage>.RemoveListener(UnityAction<Usage>)
UnityEventWrapper<Usage>.GetPersistentEventCount()
UnityEventWrapper<Usage>.GetPersistentTarget(int)
UnityEventWrapper<Usage>.GetPersistentMethodName(int)
UnityEventWrapper<Usage>.RemoveAllListeners()
UnityEventWrapper<Usage>.ToString()
Namespace: Glitch9.AIDevKit.Components
Assembly: .dll
Syntax
[Serializable]
public class UnityEvent_OnReceiveUsage : UnityEventWrapper<Usage>, IUnityEventWrapper<Usage>, IUsageEventHandler, IEventHandler<Usage>
Implements
Glitch9.IUnityEventWrapper<T>
Glitch9.IEventHandler<T>