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    Class UnityEvent_OnReceiveUsage

    Inheritance
    object
    UnityEventWrapper<Usage>
    UnityEvent_OnReceiveUsage
    Implements
    IUnityEventWrapper<Usage>
    IUsageEventHandler
    IEventHandler<Usage>
    Inherited Members
    UnityEventWrapper<Usage>.unityEvent
    UnityEventWrapper<Usage>.Invoke(Usage)
    UnityEventWrapper<Usage>.AddListener(UnityAction<Usage>)
    UnityEventWrapper<Usage>.RemoveListener(UnityAction<Usage>)
    UnityEventWrapper<Usage>.GetPersistentEventCount()
    UnityEventWrapper<Usage>.GetPersistentTarget(int)
    UnityEventWrapper<Usage>.GetPersistentMethodName(int)
    UnityEventWrapper<Usage>.RemoveAllListeners()
    UnityEventWrapper<Usage>.ToString()
    Namespace: Glitch9.AIDevKit.Components
    Assembly: .dll
    Syntax
    [Serializable]
    public class UnityEvent_OnReceiveUsage : UnityEventWrapper<Usage>, IUnityEventWrapper<Usage>, IUsageEventHandler, IEventHandler<Usage>

    Implements

    Glitch9.IUnityEventWrapper<T>
    IUsageEventHandler
    Glitch9.IEventHandler<T>
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