Class UnityEvent_OnSendMessage
Implements
IUnityEventWrapper<ChatMessage>
Inherited Members
SelectableEvent<ChatMessage>.Invoke(ChatMessage)
SelectableEvent<ChatMessage>.ToUnityEvent()
SelectableEvent<ChatMessage>.AddListener(UnityAction<ChatMessage>)
SelectableEvent<ChatMessage>.RemoveListener(UnityAction<ChatMessage>)
SelectableEvent<ChatMessage>.RemoveAllListeners()
SelectableEvent<ChatMessage>.GetPersistentEventCount()
SelectableEvent<ChatMessage>.GetPersistentMethodName(int)
SelectableEvent<ChatMessage>.GetPersistentTarget(int)
Namespace: Glitch9.AIDevKit.Components
Assembly: .dll
Syntax
[Serializable]
public class UnityEvent_OnSendMessage : SelectableEvent<ChatMessage>, IUnityEventWrapper<ChatMessage>
Methods
InvokeINTERNAL(ChatMessage)
Declaration
protected override void InvokeINTERNAL(ChatMessage message)
Parameters
Type | Name | Description |
---|---|---|
ChatMessage | message |
Overrides
Implements
Glitch9.IUnityEventWrapper<T>