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    Enum GameType

    Namespace: Glitch9.AIDevKit
    Assembly: Glitch9.AIDevKit.dll
    Syntax
    [Flags]
    public enum GameType

    Fields

    Name Description
    Is2D
    IsMultiplayer
    IsVR

    Extension Methods

    TrTaskExtensions.TrDeferred<GameType>(GameType, Action<TrStringTask>)
    TrTaskExtensions.Tr<GameType>(GameType)
    EnumExtensions.HasAnyFlag<GameType>(GameType, GameType?)
    EnumExtensions.ToFlagList<GameType>(GameType)
    EnumExtensions.ToFlagSet<GameType>(GameType)
    EnumExtensions.ToJoinedString<GameType>(GameType, char, char)
    EnumExtensions.ToLowerInvariantString<GameType>(GameType)
    EventExtensions.ToDelta<GameType>(GameType, string, int, string, bool)
    EventExtensions.ToDone<GameType>(GameType, string, int, string)
    EventExtensions.ToEvent<GameType>(GameType)
    EventExtensions.UpcastDelta<GameType, T2>(GameType, string, int, string, bool)
    ExperimentalAttributeExtensions.IsExperimental<GameType>(GameType)
    FallbackExtensions.IsOr<GameType, TChild>(GameType, TChild)
    ResponseCastingExtensions.GetResult<GameType>(GameType)
    LogMessageExtensions.GetDisplayedMessage<GameType>(GameType)
    LogMessageExtensions.GetLogMessage<GameType>(GameType)
    SystemExtensions.GetHashCodeOrDefault<GameType>(GameType)
    RESTEnum.GetRESTEnum(Enum)
    InspectorNameUtils.GetInspectorName(Enum, string)
    SystemExtensions.GetName(object)
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