Enum GameType Namespace: Glitch9.AIDevKit Assembly: Glitch9.AIDevKit.dll Syntax [Flags] public enum GameType Fields Name Description Is2D IsMultiplayer IsVR Extension Methods TrTaskExtensions.TrDeferred<GameType>(GameType, Action<TrStringTask>) TrTaskExtensions.Tr<GameType>(GameType) EnumExtensions.HasAnyFlag<GameType>(GameType, GameType?) EnumExtensions.ToFlagList<GameType>(GameType) EnumExtensions.ToFlagSet<GameType>(GameType) EnumExtensions.ToJoinedString<GameType>(GameType, char, char) EnumExtensions.ToLowerInvariantString<GameType>(GameType) EventExtensions.ToDelta<GameType>(GameType, string, int, string, bool) EventExtensions.ToDone<GameType>(GameType, string, int, string) EventExtensions.ToEvent<GameType>(GameType) EventExtensions.UpcastDelta<GameType, T2>(GameType, string, int, string, bool) ExperimentalAttributeExtensions.IsExperimental<GameType>(GameType) FallbackExtensions.IsOr<GameType, TChild>(GameType, TChild) ResponseCastingExtensions.GetResult<GameType>(GameType) LogMessageExtensions.GetDisplayedMessage<GameType>(GameType) LogMessageExtensions.GetLogMessage<GameType>(GameType) SystemExtensions.GetHashCodeOrDefault<GameType>(GameType) RESTEnum.GetRESTEnum(Enum) InspectorNameUtils.GetInspectorName(Enum, string) SystemExtensions.GetName(object)