Search Results for

    Show / Hide Table of Contents

    Class EmbeddingGenerator

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    AIBehaviour
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>
    EmbeddingGenerator
    Implements
    IErrorEventListener
    IUsageEventListener
    IUniTaskQueueEventListener
    IStreamVisitor<IEvent, Generated<Embedding>>
    Inherited Members
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.onOutput
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.onStream
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.onStatusChanged
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.CurrentRequest
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.Api
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.Model
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.ModelType
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.Stream
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.Settings
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.SaveFolderPath
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.SaveOutputs
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.InitializeAsync()
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.Configure(EmbeddingsSettings)
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.Generate(string)
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.GenerateAsync(string)
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.StreamAsync(string)
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.OnDelta(IEvent)
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.OnComplete(Generated<Embedding>)
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.OnStatusChanged(ResponseStatus)
    AIBehaviour.onUsageReceived
    AIBehaviour.onError
    AIBehaviour.Api
    AIBehaviour.LogLevel
    AIBehaviour.IsProcessing
    AIBehaviour.InitializeAsync()
    AIBehaviour.CancelAllRequests()
    AIBehaviour.CancelLastRequest()
    AIBehaviour.OnQueueStarted()
    AIBehaviour.OnQueueCompleted()
    AIBehaviour.OnQueueCanceled()
    AIBehaviour.OnQueueError(Exception)
    AIBehaviour.OnError(Exception)
    AIBehaviour.OnUsageEvent(UsageEvent)
    AIBehaviour.OnErrorEvent(Event<Exception>)
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(string, float)
    MonoBehaviour.InvokeRepeating(string, float, float)
    MonoBehaviour.CancelInvoke(string)
    MonoBehaviour.IsInvoking(string)
    MonoBehaviour.StartCoroutine(string)
    MonoBehaviour.StartCoroutine(string, object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(string)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(object)
    MonoBehaviour.destroyCancellationToken
    MonoBehaviour.useGUILayout
    MonoBehaviour.didStart
    MonoBehaviour.didAwake
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, out Component)
    Component.TryGetComponent<T>(out T)
    Component.GetComponent(string)
    Component.GetComponentInChildren(Type, bool)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(bool)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, bool)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(bool)
    Component.GetComponentsInChildren<T>(bool, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type, bool)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>(bool)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, bool)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(bool)
    Component.GetComponentsInParent<T>(bool, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.GetComponentIndex()
    Component.CompareTag(string)
    Component.CompareTag(TagHandle)
    Component.SendMessageUpwards(string, object, SendMessageOptions)
    Component.SendMessageUpwards(string, object)
    Component.SendMessageUpwards(string)
    Component.SendMessageUpwards(string, SendMessageOptions)
    Component.SendMessage(string, object)
    Component.SendMessage(string)
    Component.SendMessage(string, object, SendMessageOptions)
    Component.SendMessage(string, SendMessageOptions)
    Component.BroadcastMessage(string, object, SendMessageOptions)
    Component.BroadcastMessage(string, object)
    Component.BroadcastMessage(string)
    Component.BroadcastMessage(string, SendMessageOptions)
    Component.transform
    Component.transformHandle
    Component.gameObject
    Component.tag
    Object.GetEntityId()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.InstantiateAsync<T>(T)
    Object.InstantiateAsync<T>(T, Transform)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int)
    Object.InstantiateAsync<T>(T, int, Transform)
    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion, CancellationToken)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, CancellationToken)
    Object.InstantiateAsync<T>(T, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, InstantiateParameters, CancellationToken)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Scene)
    Object.Instantiate<T>(T, InstantiateParameters)
    Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Glitch9.AIDevKit.Generators
    Assembly: Glitch9.AIDevKit.Agent.dll
    Syntax
    [AddComponentMenu("AI DevKit/AI Generators/Embedding Generator", 2)]
    public sealed class EmbeddingGenerator : GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>, IErrorEventListener, IUsageEventListener, IUniTaskQueueEventListener, IStreamVisitor<IEvent, Generated<Embedding>>

    Properties

    | Edit this page View Source

    ModelType

    Declaration
    public override ModelType ModelType { get; }
    Property Value
    Type Description
    ModelType
    Overrides
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.ModelType

    Methods

    | Edit this page View Source

    BuildRequest(string)

    Declaration
    protected override EmbeddingRequest BuildRequest(string input)
    Parameters
    Type Name Description
    string input
    Returns
    Type Description
    EmbeddingRequest
    Overrides
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.BuildRequest(string)
    | Edit this page View Source

    ConvertEventAsync(IEvent)

    Declaration
    protected override UniTask<Embedding> ConvertEventAsync(IEvent evt)
    Parameters
    Type Name Description
    IEvent evt
    Returns
    Type Description
    UniTask<Embedding>
    Overrides
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.ConvertEventAsync(IEvent)
    | Edit this page View Source

    ConvertResultAsync(Embedding)

    Declaration
    protected override UniTask<Embedding> ConvertResultAsync(Embedding result)
    Parameters
    Type Name Description
    Embedding result
    Returns
    Type Description
    UniTask<Embedding>
    Overrides
    GeneratorBehaviour<EmbeddingRequest, string, Embedding, EmbeddingPrompt, IEvent, Embedding, IEmbeddingRequestOptions, EmbeddingsSettings>.ConvertResultAsync(Embedding)

    Implements

    IErrorEventListener
    IUsageEventListener
    IUniTaskQueueEventListener
    IStreamVisitor<TDelta, TResult>

    Extension Methods

    LocalizationExtensions.SetLocalizedAsset<TComponent, TObject>(TComponent, string, Action<TComponent, TObject>, string, LocalizationOptions<TObject>)
    ArrayExtensions.ToArrayOrEmpty<T>(T)
    ArrayExtensions.ToArrayOrNull<T>(T)
    EventExtensions.ToDelta<T>(T, string, int, string, bool)
    EventExtensions.ToDone<T>(T, string, int, string)
    EventExtensions.ToEvent<T>(T)
    EventExtensions.UpcastDelta<T1, T2>(T1, string, int, string, bool)
    FallbackExtensions.IsOr<TParent, TChild>(TParent, TChild)
    FileExtensions.ToFile<T>(T, string)
    ResponseCastingExtensions.GetResult<T>(T)
    UnityObjectExtensions.Find<T>(T, string)
    UnityObjectExtensions.Find<T, TTarget>(TTarget, T, string)
    UnityObjectExtensions.Find<T, TTarget>(TTarget, T, string, string)
    UnityObjectExtensions.GetChildIndex<T>(T)
    UnityObjectExtensions.GetOrAddComponentInChildren<T, TV>(TV, string)
    SystemExtensions.GetName(object)
    UnityObjectExtensions.EncodeToBase64(Object)
    UnityObjectExtensions.ToBytes(Object)
    • Edit this page
    • View Source
    In this article
    Back to top AI DevKit Documentation