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    Class RealtimeEvent.Client.InputAudioBuffer

    Inheritance
    object
    RealtimeEvent.Client.InputAudioBuffer
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Glitch9.AIDevKit.OpenAI.Realtime
    Assembly: Glitch9.AIDevKit.Provider.OpenAI.dll
    Syntax
    public static class RealtimeEvent.Client.InputAudioBuffer

    Fields

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    Append

    Send this event to append audio bytes to the input audio buffer.

    Declaration
    public const string Append = "input_audio_buffer.append"
    Field Value
    Type Description
    string
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    Clear

    Send this event to clear the audio bytes in the buffer.

    Declaration
    public const string Clear = "input_audio_buffer.clear"
    Field Value
    Type Description
    string
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    Commit

    Send this event to commit audio bytes to a user message.

    Declaration
    public const string Commit = "input_audio_buffer.commit"
    Field Value
    Type Description
    string
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