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    Class SpriteAnimationFrame

    Inheritance
    object
    SpriteAnimationFrame
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Glitch9.AIDevKit.PixelArt
    Assembly: Glitch9.AIDevKit.PixelArt.dll
    Syntax
    [Serializable]
    public sealed class SpriteAnimationFrame

    Constructors

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    SpriteAnimationFrame(int, Texture2D, float)

    Declaration
    public SpriteAnimationFrame(int frameIndex, Texture2D texture, float duration)
    Parameters
    Type Name Description
    int frameIndex
    Texture2D texture
    float duration

    Properties

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    Duration

    Declaration
    public float Duration { get; }
    Property Value
    Type Description
    float
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    FrameIndex

    Declaration
    public int FrameIndex { get; }
    Property Value
    Type Description
    int
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    Texture

    Declaration
    public Texture2D Texture { get; }
    Property Value
    Type Description
    Texture2D

    Extension Methods

    ArrayExtensions.ToArrayOrEmpty<T>(T)
    ArrayExtensions.ToArrayOrNull<T>(T)
    EventExtensions.ToDelta<T>(T, string, int, string, bool)
    EventExtensions.ToDone<T>(T, string, int, string)
    EventExtensions.ToEvent<T>(T)
    EventExtensions.UpcastDelta<T1, T2>(T1, string, int, string, bool)
    FallbackExtensions.IsOr<TParent, TChild>(TParent, TChild)
    ResponseCastingExtensions.GetResult<T>(T)
    SystemExtensions.GetName(object)
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