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    Enum SpriteShading

    PixelLab prompt vocabulary for shading intensity. Not currently mapped as a first-class option in RetroDiffusion mapper.

    Namespace: Glitch9.AIDevKit.PixelArt
    Assembly: Glitch9.AIDevKit.PixelArt.dll
    Syntax
    public enum SpriteShading

    Fields

    Name Description
    Basic
    Detailed
    Flat
    HighlyDetailed
    Medium

    Extension Methods

    TrTaskExtensions.TrDeferred<SpriteShading>(SpriteShading, Action<TrStringTask>)
    TrTaskExtensions.Tr<SpriteShading>(SpriteShading)
    EnumExtensions.HasAnyFlag<SpriteShading>(SpriteShading, SpriteShading?)
    EnumExtensions.ToFlagList<SpriteShading>(SpriteShading)
    EnumExtensions.ToFlagSet<SpriteShading>(SpriteShading)
    EnumExtensions.ToJoinedString<SpriteShading>(SpriteShading, char, char)
    EnumExtensions.ToLowerInvariantString<SpriteShading>(SpriteShading)
    EventExtensions.ToDelta<SpriteShading>(SpriteShading, string, int, string, bool)
    EventExtensions.ToDone<SpriteShading>(SpriteShading, string, int, string)
    EventExtensions.ToEvent<SpriteShading>(SpriteShading)
    EventExtensions.UpcastDelta<SpriteShading, T2>(SpriteShading, string, int, string, bool)
    ExperimentalAttributeExtensions.IsExperimental<SpriteShading>(SpriteShading)
    FallbackExtensions.IsOr<SpriteShading, TChild>(SpriteShading, TChild)
    ResponseCastingExtensions.GetResult<SpriteShading>(SpriteShading)
    LogMessageExtensions.GetDisplayedMessage<SpriteShading>(SpriteShading)
    LogMessageExtensions.GetLogMessage<SpriteShading>(SpriteShading)
    SystemExtensions.GetHashCodeOrDefault<SpriteShading>(SpriteShading)
    RESTEnum.GetRESTEnum(Enum)
    InspectorNameUtils.GetInspectorName(Enum, string)
    SystemExtensions.GetName(object)
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