AI DevKit
Search Results for

    Show / Hide Table of Contents

    Namespace Glitch9.AIDevKit.PixelLab

    Classes

    AccountService

    AnimateService

    AnimateWithSkeletonsRequest

    Creates a pixel art animation based on the provided parameters. Called "Animate with skeleton" in the plugin.

    Supported image sizes:

    • 16x16
    • 32x32
    • 64x64
    • 128x128
    • 256x256

      Supported features:
    • Inpainting
    • Init image
    • Forced palette

    AnimateWithTextRequest

    Creates a pixel art animation based on text description and parameters.

    Supported image sizes:

    • 64x64

      Supported features:
    • Text-guided animation generation
    • Inpainting
    • Init image
    • Forced palette
    • Multiple frames

    BitforgeGenerationRequest

    Generates a pixel art image based on the provided parameters. Called "Generate image (style)" in the plugin.

    Supported image size:

    • Maximum area 200x200

      Supported features:
    • Style image
    • Inpainting
    • Init image
    • Forced palette
    • Transparent background

    EstimateSkeletonRequest

    EstimatedSkeletons

    ExPixelLabGenerationRequest

    ImageService

    InpaintService

    MultipleImagesResponse

    PixelLab

    PixelLabAnimateRequest

    PixelLabAnimationOptions

    PixelLabAnimationOptionsBase

    PixelLabAnimationWithSkeletonsOptions

    PixelLabBalanceResponse

    PixelLabErrorHandler

    PixelLabGenerationOptionsBase

    PixelLabGenerationRequest

    PixelLabImage

    PixelLabInpaintOptions

    PixelLabInpaintRequest

    PixelLabKeypoints

    PixelLabModel

    PixelLabOptionsBase

    PixelLabPixelArtOptions

    PixelLabRequest

    PixelLabResponse

    PixelLabRotateRequest

    PixelLabRotationOptions

    PixelLabSettings

    PixelLabSprite

    Represents a pixel art image generated by PixelLab. This class provides implicit conversions to Texture2D and Sprite types for easy usage.

    PixelLabTileset

    PixelLabTilesetOptions

    PixelLabTilesetRequest

    Creates a complete tileset for game development with seamlessly connecting tiles.

    A tileset is a collection of tiles that can be combined to create larger maps and environments. This endpoint generates a comprehensive tileset with inner, outer, and optional transition areas that connect seamlessly when placed adjacent to each other.



    Features:

    • Inner and outer area descriptions for varied terrain
    • Optional transition zones between areas
    • Configurable tile sizes (8x8 to 32x32 pixels)
    • Seamless tile connections for map creation
    • Style control via outline, shading, and detail parameters
    • Reference images for style guidance
    • Color palette control



    Common use cases:

    • Game world tilesets (grass/dirt, water/sand, forest/clearing)
    • Dungeon tilesets (floor/wall combinations)
    • Terrain tilesets for top-down or isometric games



    Maximum tileset size: 400x400 pixels
    Individual tile size range: 8x8 to 32x32 pixels

    PixelLabTypesSizeExtensions

    PixelLabUsage

    PixfluxGenerationRequest

    Creates a pixel art image based on the provided parameters. Called "Create image (new)" in the plugin.

    Supported image size:

    • Minimum area 32x32 and maximum area 400x400

      Supported features:
    • Init image
    • Forced palette
    • Transparent background

    RequestExtensions

    RotateService

    SingleImageResponse

    TilesetResponse

    TilesetService

    Enums

    PixelLabSkeletonLabel

    In this article
    Back to top Generated by DocFX