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    Class SheetTableAsset

    Inheritance
    object
    Object
    ScriptableObject
    SheetTableAsset
    Implements
    ITable
    IData
    IHasId<string>
    IHasName
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetEntityId()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.InstantiateAsync<T>(T)
    Object.InstantiateAsync<T>(T, Transform)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int)
    Object.InstantiateAsync<T>(T, int, Transform)
    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion, CancellationToken)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, CancellationToken)
    Object.InstantiateAsync<T>(T, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, InstantiateParameters, CancellationToken)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Scene)
    Object.Instantiate<T>(T, InstantiateParameters)
    Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Glitch9.AIDevKit.Sheets
    Assembly: Glitch9.AIDevKit.Sheets.dll
    Syntax
    public sealed class SheetTableAsset : ScriptableObject, ITable, IData, IHasId<string>, IHasName

    Properties

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    Category

    Declaration
    public TableCategory Category { get; set; }
    Property Value
    Type Description
    TableCategory
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    ColumnCount

    Declaration
    public int ColumnCount { get; }
    Property Value
    Type Description
    int
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    Columns

    Declaration
    public IReadOnlyList<SheetColumn> Columns { get; }
    Property Value
    Type Description
    IReadOnlyList<SheetColumn>
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    Id

    Declaration
    public string Id { get; }
    Property Value
    Type Description
    string
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    Name

    Gets the name of this object.

    Declaration
    public string Name { get; }
    Property Value
    Type Description
    string
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    RowCount

    Declaration
    public int RowCount { get; }
    Property Value
    Type Description
    int
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    Rows

    Declaration
    public IReadOnlyList<SheetRow> Rows { get; }
    Property Value
    Type Description
    IReadOnlyList<SheetRow>
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    TableId

    Declaration
    public string TableId { get; }
    Property Value
    Type Description
    string
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    TableName

    Declaration
    public string TableName { get; set; }
    Property Value
    Type Description
    string

    Implements

    ITable
    IData
    IHasId<TId>
    IHasName

    Extension Methods

    SheetsPublicExtensions.ContainsKey(SheetTableAsset, string)
    SheetsPublicExtensions.GetSupportedLocales(SheetTableAsset)
    SheetsPublicExtensions.IsNotNullOrEmpty(SheetTableAsset)
    SheetsPublicExtensions.IsNullOrEmpty(SheetTableAsset)
    ArrayExtensions.ToArrayOrEmpty<T>(T)
    ArrayExtensions.ToArrayOrNull<T>(T)
    EventExtensions.ToDelta<T>(T, string, int, string, bool)
    EventExtensions.ToDone<T>(T, string, int, string)
    EventExtensions.ToEvent<T>(T)
    EventExtensions.UpcastDelta<T1, T2>(T1, string, int, string, bool)
    FallbackExtensions.IsOr<TParent, TChild>(TParent, TChild)
    FileExtensions.ToFile<T>(T, string)
    ResponseCastingExtensions.GetResult<T>(T)
    CoreLibTypeExtensions.GetNameOrDash(IData)
    CoreLibTypeExtensions.GetIdOrNull(IHasId<string>)
    CoreLibTypeExtensions.IsNullOrEmptyId(IHasId<string>)
    SystemExtensions.GetName(object)
    UnityObjectExtensions.EncodeToBase64(Object)
    UnityObjectExtensions.ToBytes(Object)
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