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    Class WebGLAudioProcessor

    Decodes compressed audio (e.g., MP3/OGG) into PCM float samples via WebGL JavaScript bridge.

    Inheritance
    object
    WebGLAudioProcessor
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Glitch9.IO.Audio
    Assembly: Glitch9.IO.dll
    Syntax
    public static class WebGLAudioProcessor

    Methods

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    DecodeAsync(byte[], string)

    Declaration
    public static UniTask<File<AudioClip>> DecodeAsync(byte[] binaryData, string codec)
    Parameters
    Type Name Description
    byte[] binaryData
    string codec
    Returns
    Type Description
    UniTask<File<AudioClip>>
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    DecodeMp3Async(byte[])

    Declaration
    public static UniTask<File<AudioClip>> DecodeMp3Async(byte[] binaryData)
    Parameters
    Type Name Description
    byte[] binaryData
    Returns
    Type Description
    UniTask<File<AudioClip>>
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    DecodeOggAsync(byte[])

    Declaration
    public static UniTask<File<AudioClip>> DecodeOggAsync(byte[] binaryData)
    Parameters
    Type Name Description
    byte[] binaryData
    Returns
    Type Description
    UniTask<File<AudioClip>>
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