Class WebGLAudioProcessor
Decodes compressed audio (e.g., MP3/OGG) into PCM float samples via WebGL JavaScript bridge.
Inheritance
WebGLAudioProcessor
Assembly: Glitch9.IO.dll
Syntax
public static class WebGLAudioProcessor
Methods
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DecodeAsync(byte[], string)
Declaration
public static UniTask<File<AudioClip>> DecodeAsync(byte[] binaryData, string codec)
Parameters
| Type |
Name |
Description |
| byte[] |
binaryData |
|
| string |
codec |
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Returns
| Type |
Description |
| UniTask<File<AudioClip>> |
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DecodeMp3Async(byte[])
Declaration
public static UniTask<File<AudioClip>> DecodeMp3Async(byte[] binaryData)
Parameters
| Type |
Name |
Description |
| byte[] |
binaryData |
|
Returns
| Type |
Description |
| UniTask<File<AudioClip>> |
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DecodeOggAsync(byte[])
Declaration
public static UniTask<File<AudioClip>> DecodeOggAsync(byte[] binaryData)
Parameters
| Type |
Name |
Description |
| byte[] |
binaryData |
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Returns
| Type |
Description |
| UniTask<File<AudioClip>> |
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