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    Struct BinaryImageAsset

    Implements
    IImageAsset
    IImageChunk
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Glitch9.IO
    Assembly: Glitch9.IO.dll
    Syntax
    public readonly struct BinaryImageAsset : IImageAsset, IImageChunk

    Constructors

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    BinaryImageAsset(byte[], ImageEncoding, Metadata)

    Declaration
    public BinaryImageAsset(byte[] bytes, ImageEncoding encoding = ImageEncoding.PNG, Metadata metadata = null)
    Parameters
    Type Name Description
    byte[] bytes
    ImageEncoding encoding
    Metadata metadata

    Properties

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    Bytes

    Declaration
    public byte[] Bytes { get; }
    Property Value
    Type Description
    byte[]
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    Encoding

    Declaration
    public ImageEncoding Encoding { get; }
    Property Value
    Type Description
    ImageEncoding
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    Metadata

    Declaration
    public Metadata Metadata { get; }
    Property Value
    Type Description
    Metadata

    Implements

    IImageAsset
    IImageChunk

    Extension Methods

    EventExtensions.ToDelta<T>(T, string, int, string, bool)
    EventExtensions.ToDone<T>(T, string, int, string)
    EventExtensions.ToEvent<T>(T)
    EventExtensions.UpcastDelta<T1, T2>(T1, string, int, string, bool)
    FallbackExtensions.IsOr<TParent, TChild>(TParent, TChild)
    ResponseCastingExtensions.GetResult<T>(T)
    SystemExtensions.GetHashCodeOrDefault<T>(T)
    IOExtensions.ToSprite(IImageAsset)
    IOExtensions.ToSpriteAsync(IImageAsset)
    IOExtensions.ToTexture2D(IImageAsset)
    IOExtensions.ToTexture2DAsync(IImageAsset)
    IOExtensions.ToTexture2D(IImageChunk)
    IOExtensions.ToTexture2DAsync(IImageChunk)
    SystemExtensions.GetName(object)
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