Namespace Glitch9.IO.Networking.WebSocket
Classes
UnityWebSocket
Unity implementation of IWebSocket using ClientWebSocket.
WebSocketClient<TInput, TOutput>
2025-09-24: Added binary receive support and improved message assembly. 2025-10-15: Extended to separate input and output message types. 2025-11-16: Refactored cancellation design to use CancellationToken.
WebSocketLogger
WebSocketMessage
WebSocketStateManager
Used when user chooses to automatically manage WebSocket connections.