Class SoundDensity
Assembly: Glitch9.AIDevKit.Provider.Google.dll
Syntax
[Serializable]
[JsonConverter(typeof(NullableRangedFloatConverter<SoundDensity>))]
public class SoundDensity : NullableRangedFloat<SoundDensity>, INullable, IEquatable<SoundDensity>, IComparable<SoundDensity>
Constructors
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SoundDensity()
Declaration
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SoundDensity(float)
Declaration
public SoundDensity(float value)
Parameters
| Type |
Name |
Description |
| float |
value |
|
Properties
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Default
Declaration
public override float Default { get; }
Property Value
Overrides
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Max
Declaration
public override float Max { get; }
Property Value
Overrides
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Min
Declaration
public override float Min { get; }
Property Value
Overrides
Operators
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implicit operator float?(SoundDensity)
Declaration
public static implicit operator float?(SoundDensity p)
Parameters
Returns
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implicit operator SoundDensity(float)
Declaration
public static implicit operator SoundDensity(float v)
Parameters
| Type |
Name |
Description |
| float |
v |
|
Returns
Implements
Extension Methods