Class SpeechSpeed
The speed of the model's spoken response as a multiple of the original speed.
1.0 is the default speed. 0.25 is the minimum speed.
1.5 is the maximum speed.
This value can only be changed in between model turns, not while a response is in progress.
This parameter is a post-processing adjustment to the audio after it is generated,
it's also possible to prompt the model to speak faster or slower.
Assembly: Glitch9.AIDevKit.dll
Syntax
[Serializable]
[JsonConverter(typeof(NullableRangedFloatConverter<SpeechSpeed>))]
public class SpeechSpeed : NullableRangedFloat<SpeechSpeed>, INullable, IEquatable<SpeechSpeed>, IComparable<SpeechSpeed>
Constructors
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SpeechSpeed()
Declaration
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SpeechSpeed(float)
Declaration
public SpeechSpeed(float value)
Parameters
| Type |
Name |
Description |
| float |
value |
|
Properties
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Default
Declaration
public override float Default { get; }
Property Value
Overrides
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Max
Declaration
public override float Max { get; }
Property Value
Overrides
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Min
Declaration
public override float Min { get; }
Property Value
Overrides
Operators
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implicit operator float?(SpeechSpeed)
Declaration
public static implicit operator float?(SpeechSpeed p)
Parameters
Returns
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implicit operator SpeechSpeed(float)
Declaration
public static implicit operator SpeechSpeed(float v)
Parameters
| Type |
Name |
Description |
| float |
v |
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Returns
Implements
Extension Methods